Description This shows multiple agents finding the way to the destination without colliding with the obstacle or colliding with each other. This assignment is a group work with Cheng Peng. Features: Global navigation with PRM and Dijkstra algorithm. Road maps accounted for the size of agents. Local interaction based on a spring-like avoiding force. Texture. GPU shading. User controlled camera. Able to save screenshots to PNG files. Implementation Tools: Sublime Text 3 & command line C++ and cmake OpenGL, GLUT, GLEW Eigen PNG opensource file std_image.h (for loading texture images)